![scite vs eclipse scite vs eclipse](https://i.ytimg.com/vi/pLSVMNUUYJ8/maxresdefault.jpg)
See the donwload sectuion theres a few examples that do just this. Alternativelöy use a external python interpretter tied to maya, see the manual. Then you set up scite just like you set up the run command for ANY language. You find or make a commandline tool that can dump data into a socket and dumps out the result.
#SCITE VS ECLIPSE CODE#
Well you cant really get the code I use since ive tied my editors in a bit differently* so i dont really have to worry about what computer im happening to be editting the code on (i need to edit code on a warying amount of computers some of which may or may not be in the same country as I am currently in), but a basic setup is as follows. (tell you what, my wife is a pharmacist and even she could get python to talk sockets in 15 minutes without my help) But given that you want to script python you Should be able to make one in 10 minutes. But sockets to do 100% of the stuff just as long as you have a command line socket program (thatway you can jut switch the application on whim). Offcourse depends on how elaborate or security conscious you want to be. Hell you can even get maya to talk to a browser, all you need is to cean the requasts up a bit. Yes well maya does answer the sockets, version doent really matter it would work even in maya 1 if I remeber correctly. Then i reroute stuff to maya using sockets, because all you really need is one commandline application and quite universally ALL code editors in existence can handle those. Vi when I remote and am in more restricted envĮclipse and or visual studio when I do SERIOUS stuff that spans more than 10 files. Emacs when i remote in on other peoples machines